Organizations and Power Structures
Building the Forces That Shape Alliances, Conflicts, and Player Choices in Your World
In RPG world-building, the integration of technology and economy can significantly shape your world’s political power and player experience. By leveraging AI tools like ChatGPT and MidJourney, Game Masters can streamline the creative process, building everything from medieval trade networks to futuristic steampunk societies. Using AI, you can explore complex trade routes, design powerful economic hubs, and even create arcane technology that ties magic into everyday life. These technological and economic decisions influence the flow of goods, regional power struggles, and societal development, adding depth to your campaign.
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Process: In the Technology, Economy, and Politics process, we will help explore how these elements shape and influence your world. This includes determining how technological advancements impact daily life, drive economic systems, and create or disrupt political structures. Organizations—whether they are guilds, corporations, or secret societies—will play a pivotal role in leveraging technology and navigating political landscapes. As the AI generates compelling content, refine those ideas and integrate them into your world overview document. Label the section Technology, Economy, and Politics to ensure a cohesive understanding of these interconnected dynamics.
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In this step we will cover:
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Thinking through the technology, economies and politics of this region
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Determine how they impact the current region
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Identify key technologies, determine how the local economy runs and identify political organizations within this region
Outcomes
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Update your world overview document with outputs from this prompting session.
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Determine your level of technology in the region.
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What are the major goods traded in the region?
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Who controls the flow of goods?
Technology
Level of Technology
Determine how advanced the world is in terms of technology and how it impacts daily life and the world’s power dynamics.
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Determine the Technology Level:
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Medieval: Limited to basic metallurgy, blacksmithing, and rudimentary machines (e.g., windmills, waterwheels). Weapons are swords, bows, and simple siege engines.
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Steampunk: Advanced mechanics powered by steam, blending fantasy elements like airships or mechanical limbs with Victorian-era aesthetics.
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Arcane Technology: Magic and technology are intertwined, with magical devices and constructs acting like modern-day tech. Cities may have enchanted lighting, teleportation hubs, and golems performing labor.
GM Tips: Decide how technology affects different social classes. Are the rich the only ones with access to advanced devices, or are magic-powered machines part of daily life for everyone?
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Consider Regional Variation: Different parts of the world may have varying levels of technology. One kingdom might rely on ancient magic, while another may have adopted early industrial techniques. These differences can create political or economic tension.
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Visualize the World: Think about how technology shapes architecture, clothing, and transportation. In a high-magic world, magical carriages could fly between cities, while a medieval world might be limited to horse-drawn carts.
Technology Prompts
Please read the following content [Insert World Overview Document], reply with “Ready to chat” when done.
Trade and Commerce
Steps:
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Define Trade Routes:
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What are the major land and sea routes?
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Are there magical portals or airships that enable faster travel?
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How do natural resources like rivers, mountains, or deserts shape trade paths?
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Establish Guilds and Trading Companies:
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Guilds: Control production and trade of specific goods. For example, a Mage’s Guild may regulate the sale of enchanted items, while a Merchant’s Guild might hold monopolies on imports like silk or spices.
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Trading Companies: Powerful organizations that manage large-scale trade across nations. Consider creating rivalries between guilds or companies, sparking intrigue and conflict.
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Use the Organization template to think through each guild.
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Design a Currency System:
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Gold Standard: The classic fantasy setting uses gold, silver, and copper coins.
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Magical Currencies: In a high-magic world, people may trade in magical essence, rare stones, or enchanted coins that store spells.
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1000 Questions to ask your world >>
GM Tips: Inflation, shortages, or theft of valuable currency could drive storylines. Perhaps one nation’s gold supply runs low, causing economic collapse. Keep it simple, use standard currencies systems that players are familiar with.
Please read the following content [Insert World Overview Document], reply with “Ready to chat” when done.
Economic Powers
Developing distinct economic powers within your world can create dynamic interactions that drive politics, culture, and conflict. Here's a structured approach to crafting these economic hubs:
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1. Identify Major Economic Hubs
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City-States or Nations: Determine which regions are the wealthiest and analyze the sources of their prosperity. For instance, a coastal city might thrive due to its bustling port and trade routes, while a mountainous kingdom could amass wealth from abundant mineral resources.
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Monopolies and Cartels: Identify entities that control rare and valuable resources, such as enchanted metals, magical crystals, or exotic spices. This control could be exerted by a dominant city, a coalition of merchants, or influential guilds, leading to significant economic and political leverage.
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Balance of Power: Recognize how economic strength translates into political influence. A prosperous city-state might wield power over neighboring regions by controlling essential trade routes, while a powerful guild could manipulate markets to sway political decisions.
2. Scarcity and Resource Wars
Tensions often arise between resource-rich and resource-poor regions. Conflicts may erupt over fertile lands, mineral-rich territories, or access to magical energy sources, leading to wars that reshape political boundaries and alliances.
3. Develop Unique Economic Systems
Craft economies that reflect the diverse cultures and technologies of your world. Consider the following examples:
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Barter-Based Economies: In regions where currency is scarce, societies might rely on complex barter systems, exchanging goods and services based on perceived value and necessity.
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Resource-Driven Trade Networks: Areas abundant in specific resources, like magical herbs or rare minerals, could establish extensive trade networks, becoming central hubs for commerce and attracting diverse cultures.
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Guild-Regulated Markets: In industrialized regions, powerful guilds or corporations might control the economy, issuing their own currency and setting prices, thereby influencing both economic and political spheres.
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Technologically Advanced Economies: Societies that harness advanced technologies, such as steampunk machinery or arcane automation, could develop decentralized economies with automated trade networks, reducing the need for traditional labor and altering social structures.
4. Influence on Daily Life and Culture
Each economic system profoundly impacts the daily lives, traditions, and values of its inhabitants. For example, a barter-based society may emphasize communal relationships and mutual aid, while a guild-dominated economy might lead to rigid class structures and competition.
5. Potential Conflicts and Alliances
Economic disparities can lead to alliances or conflicts. Resource-rich regions may form coalitions to protect their wealth, while resource-poor areas might band together to challenge monopolies or seek more equitable trade agreements.
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Please read the following content [Insert World Overview Document], reply with “Ready to chat” when done.
Political Structures
Political structures are critical piece of a fantasy RPG world, shaping the relationships between nations, communities, and individuals while driving narrative tension and player choices. From sprawling monarchies and rigid oligarchies to rebellious tribal confederations and progressive democracies, these systems influence every aspect of life. Political dynamics can lead to wars, social inequality, underground movements, and moral dilemmas, enriching the story with layers of intrigue and conflict. By incorporating tools like AI-generated scenarios and visuals, Game Masters can bring these systems to life, immersing players in a world where diplomacy, alliances, and power struggles are as pivotal as the magic and technology within it.
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Different Types of Political Structures
1. Monarchy
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Description: Rule by a king, queen, or emperor, typically hereditary.
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Variants:
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Absolute Monarchy: The monarch has complete control over the government.
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Constitutional Monarchy: The monarch’s powers are limited by law or a constitution, often sharing power with elected representatives.
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Example: Medieval kingdoms or high-fantasy realms often have monarchies, where power is passed down through a royal bloodline.
2. Oligarchy
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Description: A small group of people holds all the power, often based on wealth, nobility, or military control.
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Variants:
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Aristocracy: Rule by a small, privileged class (often based on noble blood).
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Plutocracy: Rule by the wealthy elite.
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Example: A group of powerful merchant families or military generals could control a city-state.
3. Theocracy
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Description: A government where religious leaders or a divine figure are the ruling authority.
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Variants:
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Hierocratic Theocracy: Religious leaders directly rule.
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Caesaropapism: The ruler is both the head of state and the head of religion.
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Example: A city ruled by high priests who claim to interpret the will of the gods.
4. Democracy
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Description: Power is held by the people, who vote on decisions either directly or through elected representatives.
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Variants:
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Direct Democracy: Citizens vote on all decisions directly.
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Representative Democracy: Citizens elect representatives to make decisions on their behalf.
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Example: A republic of free city-states where citizens have a say in governance.
5. Republic
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Description: A state where the head of state is elected or appointed, rather than hereditary.
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Variants:
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Presidential Republic: The president is the head of state and government.
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Parliamentary Republic: The head of state (president) is separate from the head of government (prime minister).
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Example: A confederation of city-states governed by an elected senate.
6. Tribal Confederation
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Description: A loose alliance of tribes or clans, often led by chiefs or elders who make decisions for their respective groups.
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Variants:
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Egalitarian Tribes: Tribes where decision-making is more democratic and power is distributed equally.
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Chiefdoms: Tribes led by a single chieftain or elder, often with hereditary leadership.
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Example: Nomadic tribes who come together to make decisions in council but maintain autonomy in day-to-day affairs.
7. Meritocracy
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Description: Rule by those deemed most qualified, often based on talent, skill, or achievements rather than birthright or wealth.
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Example: A society where leaders must pass rigorous exams or trials to prove their worth before taking office.
8. Autocracy
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Description: A government ruled by a single person with absolute power, often maintained through force.
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Variants:
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Dictatorship: Rule by a single leader who holds power through coercion or military strength.
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Tyranny: A more negative form of dictatorship, where the leader rules through fear and oppression.
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Example: A nation ruled by a despotic emperor or sorcerer-king.
9. Feudalism
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Description: A decentralized political system where lords and nobles rule their own lands but owe allegiance to a higher monarch.
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Example: A kingdom where vassals control regions in exchange for military support to the king.
10. Technocracy
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Description: Government by experts or technologists, where decision-making is based on scientific knowledge or technological expertise.
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Example: A highly advanced civilization where scientists and engineers hold the reins of power.
11. Anarchy
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Description: A society without a governing body, where communities are self-regulated through voluntary cooperation.
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Example: Post-collapse societies where order has broken down, or groups where people govern themselves without centralized authority.
12. Stratocracy
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Description: A government ruled by the military or a ruling class of soldiers.
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Example: A war-torn world where military leaders hold ultimate authority over territories.
13. Gerontocracy
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Description: Rule by elders, where decision-making is in the hands of the oldest members of society.
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Example: A tribal council where only the eldest and wisest are allowed to make important decisions.
14. Magocracy
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Description: Rule by magic users or a council of powerful wizards.
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Example: A magical realm where only those who wield magic can hold political power.
15. Hive-Mind or Collective
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Description: A society where all individuals are connected to a central mind or consciousness, and decisions are made for the collective good.
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Example: A group of psychic beings who share a collective consciousness and act in unity for the survival of the whole.
Please read the following content [Insert World Overview Document], reply with “Ready to chat” when done.
Tools of the Trade
These are the key tools that I use to create, manage, and run my RPG sessions
As a large language model, ChatGPT processes natural language input and generates human-like responses to facilitate conversation and provide information to users.
​Midjourney is an independent research lab that produces an artificial intelligence program under the same name that creates images from textual descriptions, similar to OpenAI's DALL-E and Stable Diffusion.
Game Master Platform is a story first AI enabled intelligent platform that allows GMs to create, build, mange, and run their campaigns.